Wholesale supply · for stores

Snowbreak: Containment Zone wholesale supply: direct top-up for stores over one API

21 distinct products, 21 sellable positions once every orderable variant is counted separately. Orders are addressed to the player's in-game ID and settle upstream without an operator. This is a supply listing for stores — there is no checkout on this page and no retail price on it.

21 sellable positions21 distinct products1 regionsdirect top-up deliveryusually < 1 min typical across the platform
Mobilesome positions require an account login

GLOBAL

Product ladder

Every distinct product name this title carries, in ladder order. Each row names one product in the B2B catalog by the id that endpoint returns for it; a name carried by more than one orderable position is one row here and several there.

ProductB2B idProduct slug
6 BitGold3966-bitgold
30 BitGold39730-bitgold
30 BitGold (Email)203438
30 BitGold (Facebook)143411196
30 BitGold (Google)203439
98 BitGold39898-bitgold
98 BitGold (Email)203440
98 BitGold (Facebook)143411197
98 BitGold (Google)203441
198 BitGold399198-bitgold
198 BitGold (Email)203442
198 BitGold (Facebook)143411198
198 BitGold (Google)203443
328 BitGold400328-bitgold
328 BitGold (Email)203444
328 BitGold (Facebook)143411199
328 BitGold (Google)203445
648 BitGold401648-bitgold
648 BitGold (Email)203446
648 BitGold (Facebook)143411200
648 BitGold (Google)203447

How an order is delivered

Delivery is a direct top-up: your buyer's in-game ID travels with the order and the currency lands in that account. A top-up itself hands nothing over — no code, no card, nothing to redeem and nothing to lose in a support thread. Your checkout collects the ID, and for a handful of titles a server or zone alongside it, you pass those in the order's delivery data, and the order finishes upstream. Across the platform most top-ups settle in well under a minute, unattended, around the clock. The trade-off is that the ID is the whole transaction: a mistyped one delivers to a stranger's account and cannot be reversed, so validate the field before you take money.

Regions

GLOBAL

Region tags come straight off the supplier rows behind this title. Availability is per-account: your region allowlist is applied when you read the catalog, and again when an order is created.

Read it from the API

Two calls: the title, then its products. Both take your key, and neither returns anything your account may not sell.

# the title and its categories
curl -s https://api.gamecore-api.tech/b2b/catalog/games/snowbreak-containment-zone \
-H 'X-Api-Key: gc_live_…'
# every position you may sell, priced for your account
curl -s https://api.gamecore-api.tech/b2b/catalog/games/snowbreak-containment-zone/products \
-H 'X-Api-Key: gc_live_…'

The first row of the ladder above is platform product id 396 (slug 6-bitgold). This page lists the whole platform catalog for the title; the second response is filtered to what your own account may sell, so a given id can be absent from it.

Full catalog reference

Questions from stores

Get a key and read the live catalog

One contract, one integration, and the whole supply catalog behind it. Tell us your volume and which titles matter — access is granted at onboarding.