Wholesale supply · for stores

Last Day on Earth: Survival wholesale supply: direct top-up for stores over one API

21 distinct products, 21 sellable positions once every orderable variant is counted separately. Orders are addressed to the player's in-game ID and settle upstream without an operator. This is a supply listing for stores — there is no checkout on this page and no retail price on it.

21 sellable positions21 distinct products1 regionsdirect top-up deliveryusually < 1 min typical across the platform
Mobilesome positions require an account login

GLOBAL

Product ladder

Every distinct product name this title carries, in ladder order. Each row names one product in the B2B catalog by the id that endpoint returns for it; a name carried by more than one orderable position is one row here and several there.

ProductB2B id
1.500 Крышек (Play Games (Android))3309
20 Пайков (Play Games (Android))3310
50 Монет (Play Games (Android))3303
100 Крышек (Play Games (Android))3307
100 Пайков (Play Games (Android))3311
200 Пайков (Play Games (Android))3312
250 Монет (Play Games (Android))3304
375 Монет (Play Games (Android))3305
500 Крышек (Play Games (Android))3308
750 Монет (Play Games (Android))3306
Каменная комната 3X3 (Play Games (Android))3319
Набор деталей оружия (Play Games (Android))3320
Набор заводских деталей (Play Games (Android))3321
Папка с редкими чертежами (Play Games (Android))3322
Путь выжившего Премиум (простой) (Play Games (Android))3313
Путь выжившего Премиум+ (Play Games (Android))3314
Сезонный пропуск (Play Games (Android))3315
Сезонный пропуск + 20 ур. (Play Games (Android))3316
Склад (Play Games (Android))3318
Тяжёлое снаряжение (Play Games (Android))3323
Холодильник (Play Games (Android))3317

How an order is delivered

Delivery is a direct top-up: your buyer's in-game ID travels with the order and the currency lands in that account. A top-up itself hands nothing over — no code, no card, nothing to redeem and nothing to lose in a support thread. Your checkout collects the ID, and for a handful of titles a server or zone alongside it, you pass those in the order's delivery data, and the order finishes upstream. Across the platform most top-ups settle in well under a minute, unattended, around the clock. The trade-off is that the ID is the whole transaction: a mistyped one delivers to a stranger's account and cannot be reversed, so validate the field before you take money.

Regions

GLOBAL

Region tags come straight off the supplier rows behind this title. Availability is per-account: your region allowlist is applied when you read the catalog, and again when an order is created.

Read it from the API

Two calls: the title, then its products. Both take your key, and neither returns anything your account may not sell.

# the title and its categories
curl -s https://api.gamecore-api.tech/b2b/catalog/games/last-day-on-earth-survival \
-H 'X-Api-Key: gc_live_…'
# every position you may sell, priced for your account
curl -s https://api.gamecore-api.tech/b2b/catalog/games/last-day-on-earth-survival/products \
-H 'X-Api-Key: gc_live_…'

The first row of the ladder above is platform product id 3309. This page lists the whole platform catalog for the title; the second response is filtered to what your own account may sell, so a given id can be absent from it.

Full catalog reference

Questions from stores

Get a key and read the live catalog

One contract, one integration, and the whole supply catalog behind it. Tell us your volume and which titles matter — access is granted at onboarding.