Wholesale supply · for stores

Pokemon Unite wholesale supply: direct top-up for stores over one API

33 distinct products, 34 sellable positions once every orderable variant is counted separately. Orders are addressed to the player's in-game ID and settle upstream without an operator. This is a supply listing for stores — there is no checkout on this page and no retail price on it.

34 sellable positions33 distinct products3 regionsdirect top-up deliveryauto, 24/7 typical across the platform
MobileNintendosome positions require an account login

GLOBAL · IDN · PH

Product ladder

Every distinct product name this title carries, in ladder order. Each row names one product in the B2B catalog by the id that endpoint returns for it; a name carried by more than one orderable position is one row here and several there.

ProductB2B idProduct slug
1.220 Gems (Facebook)170449145—
1.220 Gems (Google)170449144—
1.220 Gems (Nintendo)170449143—
2.450 + Bonus Aeos Gems1704491312-450-bonus-aeos-gems
2.450 Gems (Facebook)170449148—
2.450 Gems (Google)170449147—
2.450 Gems (Nintendo)170449146—
3.050 + Bonus Aeos Gems1704491323-050-bonus-aeos-gems
3.050 Gems (Facebook)170449151—
3.050 Gems (Google)170449150—
3.050 Gems (Nintendo)170449149—
6.000 + Bonus Aeos Gems1704491336-000-bonus-aeos-gems
6.000 Gems (Facebook)170449154—
6.000 Gems (Google)170449153—
6.000 Gems (Nintendo)170449152—
60 Aeos Gems17044912860-aeos-gems
60 Gems (Facebook)170449136—
60 Gems (Google)170449135—
60 Gems (Nintendo)170449134—
245 + Bonus Aeos Gems170449129245-bonus-aeos-gems
245 Gems (Facebook)170449139—
245 Gems (Google)170449138—
245 Gems (Nintendo)170449137—
250 Aeos Gems170455404250-aeos-gems
490 + Bonus Aeos Gems170449130490-bonus-aeos-gems
490 Gems (Facebook)170449142—
490 Gems (Google)170449141—
490 Gems (Nintendo)170449140—
525 Aeos Gems170455405525-aeos-gems
1350 Aeos Gems1704554061350-aeos-gems
2740 Aeos Gems1704554072740-aeos-gems
3500 Aeos Gems1704554083500-aeos-gems
7100 Aeos Gems1704559117100-aeos-gems

How an order is delivered

Delivery is a direct top-up: your buyer's in-game ID travels with the order and the currency lands in that account. A top-up itself hands nothing over — no code, no card, nothing to redeem and nothing to lose in a support thread. Your checkout collects the ID, and for a handful of titles a server or zone alongside it, you pass those in the order's delivery data, and the order finishes upstream. Top-ups settle automatically, unattended, around the clock, usually within a few minutes. The trade-off is that the ID is the whole transaction: a mistyped one delivers to a stranger's account and cannot be reversed, so validate the field before you take money.

Regions

GLOBALIDNPH

Region tags come straight off the supplier rows behind this title. Availability is per-account: your region allowlist is applied when you read the catalog, and again when an order is created.

Read it from the API

Two calls: the title, then its products. Both take your key, and neither returns anything your account may not sell.

# the title and its categories
curl -s https://api.gamecore-api.tech/b2b/catalog/games/pokemon-unite \
-H 'X-Api-Key: gc_live_…'
# every position you may sell, priced for your account
curl -s https://api.gamecore-api.tech/b2b/catalog/games/pokemon-unite/products \
-H 'X-Api-Key: gc_live_…'

The first row of the ladder above is platform product id 170449145. This page lists the whole platform catalog for the title; the second response is filtered to what your own account may sell, so a given id can be absent from it.

Full catalog reference →

Questions from stores

Get a key and read the live catalog

One contract, one integration, and the whole supply catalog behind it. Tell us your volume and which titles matter — access is granted at onboarding.