Wholesale supply · for stores

State of Survival: Zombie War wholesale supply: direct top-up for stores over one API

19 distinct products, 19 sellable positions once every orderable variant is counted separately. Orders are addressed to the player's in-game ID and settle upstream without an operator. This is a supply listing for stores — there is no checkout on this page and no retail price on it.

19 sellable positions19 distinct products1 regionsdirect top-up deliveryauto, 24/7 typical across the platform
Mobile

GLOBAL

Product ladder

Every distinct product name this title carries, in ladder order. Each row names one product in the B2B catalog by the id that endpoint returns for it; a name carried by more than one orderable position is one row here and several there.

ProductB2B idProduct slug
1.000 Biocaps1290467261000-biocaps
1.000 Diamonds1704438351000-diamonds
1.000 Алмазов (ID)4851—
2.000 Biocaps1290467272000-biocaps
2.000 Diamonds1704438362000-diamonds
2.000 Алмазов (ID)4852—
5.000 Biocaps1290467285000-biocaps
5.000 Diamonds1704438375000-diamonds
5.000 Алмазов (ID)4853—
10.000 Biocaps12904672910000-biocaps
10.000 Diamonds17044383810000-diamonds
10.000 Алмазов (ID)4854—
20.000 Biocaps12904673020000-biocaps
100 Biocaps129046724100-biocaps
100 Diamonds33546100-diamonds
100 Алмазов (ID)4849—
500 Biocaps129046725500-biocaps
500 Diamonds170443834500-diamonds
500 Алмазов (ID)4850—

How an order is delivered

Delivery is a direct top-up: your buyer's in-game ID travels with the order and the currency lands in that account. A top-up itself hands nothing over — no code, no card, nothing to redeem and nothing to lose in a support thread. Your checkout collects the ID, and for a handful of titles a server or zone alongside it, you pass those in the order's delivery data, and the order finishes upstream. Top-ups settle automatically, unattended, around the clock, usually within a few minutes. The trade-off is that the ID is the whole transaction: a mistyped one delivers to a stranger's account and cannot be reversed, so validate the field before you take money.

Regions

GLOBAL

Region tags come straight off the supplier rows behind this title. Availability is per-account: your region allowlist is applied when you read the catalog, and again when an order is created.

Read it from the API

Two calls: the title, then its products. Both take your key, and neither returns anything your account may not sell.

# the title and its categories
curl -s https://api.gamecore-api.tech/b2b/catalog/games/state-of-survival-zombie-war \
-H 'X-Api-Key: gc_live_…'
# every position you may sell, priced for your account
curl -s https://api.gamecore-api.tech/b2b/catalog/games/state-of-survival-zombie-war/products \
-H 'X-Api-Key: gc_live_…'

The first row of the ladder above is platform product id 129046726 (slug 1000-biocaps). This page lists the whole platform catalog for the title; the second response is filtered to what your own account may sell, so a given id can be absent from it.

Full catalog reference →

Questions from stores

Get a key and read the live catalog

One contract, one integration, and the whole supply catalog behind it. Tell us your volume and which titles matter — access is granted at onboarding.