Wholesale supply · for stores

Fortnite wholesale supply: codes for stores over one API

60 distinct products, 88 sellable positions once every orderable variant is counted separately. Most orders return a redeemable code that your buyer activates on the publisher's side; the rest are delivered by the other mechanics listed below. This is a supply listing for stores — there is no checkout on this page and no retail price on it.

88 sellable positions60 distinct products3 regionscode delivery
EpicMobileSteamsome positions require an account login

EU · GLOBAL · SA

Product ladder

Every distinct product name this title carries, in ladder order. Each row names one product in the B2B catalog by the id that endpoint returns for it; a name carried by more than one orderable position is one row here and several there.

ProductB2B idProduct slug
2.400 В-баксов (Epic Games)2460—
2.400 В-баксов (Facebook)2462—
2.400 В-баксов (Google)2461—
2.400 В-баксов (Steam)227955—
4.500 В-баксов (Epic Games)2463—
4.500 В-баксов (Facebook)2465—
4.500 В-баксов (Google)2464—
4.500 В-баксов (Steam)227959—
10 CHF17045175310-chf
10 EUR17045362710-eur
12.500 В-баксов (Epic Games)2466—
12.500 В-баксов (Facebook)2468—
12.500 В-баксов (Google)2467—
12.500 В-баксов (Steam)227963—
15 CHF17045175415-chf
15 EUR17045362815-eur
20 CHF17045210220-chf
20 EUR17045362920-eur
25 CHF17045210325-chf
25 EUR17045363025-eur
30 CHF17045210430-chf
30 EUR17045363130-eur
40 CHF17045210540-chf
40 EUR17045363240-eur
40 GBP17044883040-gbp
50 CHF17045210650-chf
50 EUR8091867150-eur
75 CHF17045210775-chf
75 EUR17045591775-eur
75 GBP17044883175-gbp
75 USD17045591575-usd
100 CHF170452332100-chf
100 EUR170456533100-eur
100 SAR170452098100-sar
100 USD170448952100-usd
150 NOK170451755150-nok
150 SEK170453645150-sek
200 MXN170445286200-mxn
200 NOK170452108200-nok
200 SEK170453646200-sek

+20 more products — read the full ladder from the API.

How an order is delivered

Delivery is a code: the order returns a redeemable string — a gift card, a key, a top-up voucher — and what happens next is between your buyer and the publisher's redemption page. A code position never asks for an in-game ID, which keeps checkout short and makes the order safe to complete on someone else's behalf as a gift. Codes are drawn from stock, so the honest constraint here is availability rather than speed: a position is either there or it is not, and the catalog is what tells you which. Show the code once, store it yourself, and treat it like cash — a revealed code cannot be recalled, replaced or refunded.

Not every position on this title is delivered the same way: 56 as codes, 32 positions by direct top-up.

Regions

EUGLOBALSA

Region tags come straight off the supplier rows behind this title. Availability is per-account: your region allowlist is applied when you read the catalog, and again when an order is created.

Read it from the API

Two calls: the title, then its products. Both take your key, and neither returns anything your account may not sell.

# the title and its categories
curl -s https://api.gamecore-api.tech/b2b/catalog/games/fortnite \
-H 'X-Api-Key: gc_live_…'
# every position you may sell, priced for your account
curl -s https://api.gamecore-api.tech/b2b/catalog/games/fortnite/products \
-H 'X-Api-Key: gc_live_…'

The first row of the ladder above is platform product id 2460. This page lists the whole platform catalog for the title; the second response is filtered to what your own account may sell, so a given id can be absent from it.

Full catalog reference →

Questions from stores

Get a key and read the live catalog

One contract, one integration, and the whole supply catalog behind it. Tell us your volume and which titles matter — access is granted at onboarding.