Wholesale supply · for stores

Arena Breakout: Infinite wholesale supply: direct top-up for stores over one API

20 distinct products, 20 sellable positions once every orderable variant is counted separately. Orders are addressed to the player's in-game ID and settle upstream without an operator. This is a supply listing for stores — there is no checkout on this page and no retail price on it.

20 sellable positions20 distinct products1 regionsdirect top-up deliveryusually < 1 min typical across the platform
Mobile

GLOBAL

Product ladder

Every distinct product name this title carries, in ladder order. Each row names one product in the B2B catalog by the id that endpoint returns for it; a name carried by more than one orderable position is one row here and several there.

ProductB2B idProduct slug
1.000 Облигаций (ID)678
2.500 Облигаций (ID)679
5.000 Облигаций (ID)681
10.000 Облигаций (ID)680
100 Bonds33503100-bonds
100 Облигаций (ID)676
500 Bonds33565500-bonds
500 Облигаций (ID)677
1000 Bonds335661-000-bonds
2500 Bonds335672-500-bonds
5000 Bonds335685-000-bonds
10000 Bonds3356910-000-bonds
Advanced Battle Pass Activation Card129047297advanced-battle-pass-activation-card
Classic Craftsmanship Skin Bundle I129047294classic-craftsmanship-skin-bundle-i
Classic Craftsmanship Skin Bundle II129047296classic-craftsmanship-skin-bundle-ii
Copper Works Skin Bundle I129047295copper-works-skin-bundle-i
Copper Works Skin Bundle II129047293copper-works-skin-bundle-ii
Premium Battle Pass Activation Card129047298premium-battle-pass-activation-card
Карта активации премиум боевого пропуска (ID)683
Карта активации продвинутого боевого пропуска (ID)682

How an order is delivered

Delivery is a direct top-up: your buyer's in-game ID travels with the order and the currency lands in that account. A top-up itself hands nothing over — no code, no card, nothing to redeem and nothing to lose in a support thread. Your checkout collects the ID, and for a handful of titles a server or zone alongside it, you pass those in the order's delivery data, and the order finishes upstream. Across the platform most top-ups settle in well under a minute, unattended, around the clock. The trade-off is that the ID is the whole transaction: a mistyped one delivers to a stranger's account and cannot be reversed, so validate the field before you take money.

Regions

GLOBAL

Region tags come straight off the supplier rows behind this title. Availability is per-account: your region allowlist is applied when you read the catalog, and again when an order is created.

Read it from the API

Two calls: the title, then its products. Both take your key, and neither returns anything your account may not sell.

# the title and its categories
curl -s https://api.gamecore-api.tech/b2b/catalog/games/arena-breakout-infinite \
-H 'X-Api-Key: gc_live_…'
# every position you may sell, priced for your account
curl -s https://api.gamecore-api.tech/b2b/catalog/games/arena-breakout-infinite/products \
-H 'X-Api-Key: gc_live_…'

The first row of the ladder above is platform product id 678. This page lists the whole platform catalog for the title; the second response is filtered to what your own account may sell, so a given id can be absent from it.

Full catalog reference

Questions from stores

Get a key and read the live catalog

One contract, one integration, and the whole supply catalog behind it. Tell us your volume and which titles matter — access is granted at onboarding.